Basic Realistic Texturing
Normal Maps based on your images
Realistic texturing can be pretty daunting in general, but if you can get the basics down, you will find it much easier to deal with more complex models. In this video, I will cover just the bare basics of realistic textures using texture photos from www.cgtextures.com and utilising a Normal Map application called nDo2 to create our specular and normals. Head over to www.quixel.se and support their business by making a purchase today. It’s cheap, easy to use and very powerful.